Thursday, August 9, 2007

I can't twist as well as you

I haven't posted in a while, as my gaming has been fairly limited. However, I am compelled to post about an odd game that I absolutely love. Two points must be made before I begin:

1. I hate abstracts. Aside from Through the Desert and Polarity, I have an aversion towards most abstracts. Blokus was one of the first games I ever bought, and I really avoid playing it.

2. I also steer clear of anything dealing with a fantasy theme or a dungeon theme.

Those two points made, my favorite current game is Dungeon Twister. Basically a very tricked-out abstract with an odd-dungeon theme, it shocked me how great this game plays. There is an incredible amount of thinking to do, but the game never feels like it swamps you with its difficulty. I am yet to win a game of it (though I nearly beat Gertie last night--I had her within reach, had a lead of 4-1 and still lost....), but it is one of those games that is so engrossing, so well-designed, and just plain fun. The genius of the game is that, as you get closer to winning, your team gets weakened considerably.

I was a skeptic too. It has a weird theme, complete with Mekanorks, a goblin, a wizard, pit traps, etc. But, by the third time around, the game just took me. Gert is a fan as well--our recent sessions of Dungeon Twister have helped ease the tensions of moving.

Update: Finally beat her the other night. She must have been tired. Or some other excuse.